![]() The story itself evolves around an uprising of elves in Thynn and a party of six adventurers (guess who.) being sent to investigate the matter. The game also is very big and - another new thing - it runs in realtime (which requires a slowdown-app on newer computers - I have attached one along with a setting that worked for me). With 6 magical classes, about 300 spells and the possibility of your weapons breaking in battle requiring a smith to keep them in top-shape (which was totally new at this time) you have to have a close eye on character-development. Legend of Faerghail was one of the most complex RPGs of the old days. The game is very complex and therefore intended for an experienced player only. The game is played across 8 large dungeons with over 1000 rooms each, with 80 different foes in total. You can create a party of six members and then try to stop a crusade of slaughter of the elvish race, that has been corrupted by an unspeakable evil. The second problem which lays the game open to an endless number of cheats is that the dungeons and all other landscapes reset when you leave them, so if you know where a particularly good cash supply or cache of magic weapons is, you can return time after time to plunder its riches.Legend of Faerghail is role-playing game with an interface similar to that of the Bard´s Tale Series or Dragon Wars, although it is a little more complex. You can only gather gold when in a shop or other establishment and if the amount of gold carried by the party is too much for one character to carry the process aborts leaving you to transfer gold from character to character the hard way. This is by far the best attempt at a roleplaying game to date but it does have one or two minor drawbacks. Unlike other games each dungeon has a specific feel and its own unique graphics. There are two main areas to explore with eight four level dungeons to delve into. When a characters dies the only hope of resurrecting them is to have either a high level healer (only female characters can be healers) or pay a visit to the local temple, but be warned if you leave it too long the body will have decayed beyond all hope of resurrection. ![]() Non-player characters often much stronger than your party offer assistance with advice, special items and more often than not, a strong right arm. There are many nice touches like the ability to negotiate safe passage past monsters or recruit them. A slight disappointment is the representation of the monsters, they are completely static, which is a bit of an oversight. ![]() All characters can attack at once, cast spells or defend and not as in some games only the first two or three. Combat is quite good with five ranks of combat ranging from the killing rank to the retreat rank. The exploration of the world is very similar to the Bard's Tale format and as an added bonus experienced roleplayers can load character from either The Bard's Tale or Phantasie. Each profession has a distinct set of abilities such as trade related spells, thieving and lock picking abilities, or in the case of the blacksmith the ability to repair weapons and armour damaged during combat. Of the twelve professions many can cast spells such as the illusionist, magician, healer, druid or blacksmith, yes blacksmith. To find new recruits you select the sex, race (there are five races in all) and which of the twelve professions you require and you will be presented with a likely candidate. You start in the inn where you can fill your six party slots with predefined characters or look around for a few new ones. ![]() A man propositions you in a bar and you find yourself as the guiding force behind a band of green but enthusiastic adventures. Several generations later things are beginning to stir as the elves take a dislike to the rest of the world. The many good races of the land formed a band of heroes who smegged the bad guys well and truly. Long ago the dragons teamed up with an evil magician and all hell broke loose.
0 Comments
Leave a Reply. |